package aacparser import ( "bytes" "fmt" "io" "time" "git.icomsys.co.kr/ljhwan026/joy4/av" "git.icomsys.co.kr/ljhwan026/joy4/utils/bits" ) // copied from libavcodec/mpeg4audio.h const ( AOT_AAC_MAIN = 1 + iota ///< Y Main AOT_AAC_LC ///< Y Low Complexity AOT_AAC_SSR ///< N (code in SoC repo) Scalable Sample Rate AOT_AAC_LTP ///< Y Long Term Prediction AOT_SBR ///< Y Spectral Band Replication AOT_AAC_SCALABLE ///< N Scalable AOT_TWINVQ ///< N Twin Vector Quantizer AOT_CELP ///< N Code Excited Linear Prediction AOT_HVXC ///< N Harmonic Vector eXcitation Coding AOT_TTSI = 12 + iota ///< N Text-To-Speech Interface AOT_MAINSYNTH ///< N Main Synthesis AOT_WAVESYNTH ///< N Wavetable Synthesis AOT_MIDI ///< N General MIDI AOT_SAFX ///< N Algorithmic Synthesis and Audio Effects AOT_ER_AAC_LC ///< N Error Resilient Low Complexity AOT_ER_AAC_LTP = 19 + iota ///< N Error Resilient Long Term Prediction AOT_ER_AAC_SCALABLE ///< N Error Resilient Scalable AOT_ER_TWINVQ ///< N Error Resilient Twin Vector Quantizer AOT_ER_BSAC ///< N Error Resilient Bit-Sliced Arithmetic Coding AOT_ER_AAC_LD ///< N Error Resilient Low Delay AOT_ER_CELP ///< N Error Resilient Code Excited Linear Prediction AOT_ER_HVXC ///< N Error Resilient Harmonic Vector eXcitation Coding AOT_ER_HILN ///< N Error Resilient Harmonic and Individual Lines plus Noise AOT_ER_PARAM ///< N Error Resilient Parametric AOT_SSC ///< N SinuSoidal Coding AOT_PS ///< N Parametric Stereo AOT_SURROUND ///< N MPEG Surround AOT_ESCAPE ///< Y Escape Value AOT_L1 ///< Y Layer 1 AOT_L2 ///< Y Layer 2 AOT_L3 ///< Y Layer 3 AOT_DST ///< N Direct Stream Transfer AOT_ALS ///< Y Audio LosslesS AOT_SLS ///< N Scalable LosslesS AOT_SLS_NON_CORE ///< N Scalable LosslesS (non core) AOT_ER_AAC_ELD ///< N Error Resilient Enhanced Low Delay AOT_SMR_SIMPLE ///< N Symbolic Music Representation Simple AOT_SMR_MAIN ///< N Symbolic Music Representation Main AOT_USAC_NOSBR ///< N Unified Speech and Audio Coding (no SBR) AOT_SAOC ///< N Spatial Audio Object Coding AOT_LD_SURROUND ///< N Low Delay MPEG Surround AOT_USAC ///< N Unified Speech and Audio Coding ) type MPEG4AudioConfig struct { SampleRate int ChannelLayout av.ChannelLayout ObjectType uint SampleRateIndex uint ChannelConfig uint } var sampleRateTable = []int{ 96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350, } /* These are the channel configurations: 0: Defined in AOT Specifc Config 1: 1 channel: front-center 2: 2 channels: front-left, front-right 3: 3 channels: front-center, front-left, front-right 4: 4 channels: front-center, front-left, front-right, back-center 5: 5 channels: front-center, front-left, front-right, back-left, back-right 6: 6 channels: front-center, front-left, front-right, back-left, back-right, LFE-channel 7: 8 channels: front-center, front-left, front-right, side-left, side-right, back-left, back-right, LFE-channel 8-15: Reserved */ var chanConfigTable = []av.ChannelLayout{ 0, av.CH_FRONT_CENTER, av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT, av.CH_FRONT_CENTER | av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT, av.CH_FRONT_CENTER | av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT | av.CH_BACK_CENTER, av.CH_FRONT_CENTER | av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT | av.CH_BACK_LEFT | av.CH_BACK_RIGHT, av.CH_FRONT_CENTER | av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT | av.CH_BACK_LEFT | av.CH_BACK_RIGHT | av.CH_LOW_FREQ, av.CH_FRONT_CENTER | av.CH_FRONT_LEFT | av.CH_FRONT_RIGHT | av.CH_SIDE_LEFT | av.CH_SIDE_RIGHT | av.CH_BACK_LEFT | av.CH_BACK_RIGHT | av.CH_LOW_FREQ, } func ParseADTSHeader(frame []byte) (config MPEG4AudioConfig, hdrlen int, framelen int, samples int, err error) { if frame[0] != 0xff || frame[1]&0xf6 != 0xf0 { err = fmt.Errorf("aacparser: not adts header") return } config.ObjectType = uint(frame[2]>>6) + 1 config.SampleRateIndex = uint(frame[2] >> 2 & 0xf) config.ChannelConfig = uint(frame[2]<<2&0x4 | frame[3]>>6&0x3) if config.ChannelConfig == uint(0) { err = fmt.Errorf("aacparser: adts channel count invalid") return } (&config).Complete() framelen = int(frame[3]&0x3)<<11 | int(frame[4])<<3 | int(frame[5]>>5) samples = (int(frame[6]&0x3) + 1) * 1024 hdrlen = 7 if frame[1]&0x1 == 0 { hdrlen = 9 } if framelen < hdrlen { err = fmt.Errorf("aacparser: adts framelen < hdrlen") return } return } const ADTSHeaderLength = 7 func FillADTSHeader(header []byte, config MPEG4AudioConfig, samples int, payloadLength int) { payloadLength += 7 //AAAAAAAA AAAABCCD EEFFFFGH HHIJKLMM MMMMMMMM MMMOOOOO OOOOOOPP (QQQQQQQQ QQQQQQQQ) header[0] = 0xff header[1] = 0xf1 header[2] = 0x50 header[3] = 0x80 header[4] = 0x43 header[5] = 0xff header[6] = 0xcd //config.ObjectType = uint(frames[2]>>6)+1 //config.SampleRateIndex = uint(frames[2]>>2&0xf) //config.ChannelConfig = uint(frames[2]<<2&0x4|frames[3]>>6&0x3) header[2] = (byte(config.ObjectType-1)&0x3)<<6 | (byte(config.SampleRateIndex)&0xf)<<2 | byte(config.ChannelConfig>>2)&0x1 header[3] = header[3]&0x3f | byte(config.ChannelConfig&0x3)<<6 header[3] = header[3]&0xfc | byte(payloadLength>>11)&0x3 header[4] = byte(payloadLength >> 3) header[5] = header[5]&0x1f | (byte(payloadLength)&0x7)<<5 header[6] = header[6]&0xfc | byte(samples/1024-1) return } func readObjectType(r *bits.Reader) (objectType uint, err error) { if objectType, err = r.ReadBits(5); err != nil { return } if objectType == AOT_ESCAPE { var i uint if i, err = r.ReadBits(6); err != nil { return } objectType = 32 + i } return } func writeObjectType(w *bits.Writer, objectType uint) (err error) { if objectType >= 32 { if err = w.WriteBits(AOT_ESCAPE, 5); err != nil { return } if err = w.WriteBits(objectType-32, 6); err != nil { return } } else { if err = w.WriteBits(objectType, 5); err != nil { return } } return } func readSampleRateIndex(r *bits.Reader) (index uint, err error) { if index, err = r.ReadBits(4); err != nil { return } if index == 0xf { if index, err = r.ReadBits(24); err != nil { return } } return } func writeSampleRateIndex(w *bits.Writer, index uint) (err error) { if index >= 0xf { if err = w.WriteBits(0xf, 4); err != nil { return } if err = w.WriteBits(index, 24); err != nil { return } } else { if err = w.WriteBits(index, 4); err != nil { return } } return } func (self MPEG4AudioConfig) IsValid() bool { return self.ObjectType > 0 } func (self *MPEG4AudioConfig) Complete() { if int(self.SampleRateIndex) < len(sampleRateTable) { self.SampleRate = sampleRateTable[self.SampleRateIndex] } if int(self.ChannelConfig) < len(chanConfigTable) { self.ChannelLayout = chanConfigTable[self.ChannelConfig] } return } func ParseMPEG4AudioConfigBytes(data []byte) (config MPEG4AudioConfig, err error) { // copied from libavcodec/mpeg4audio.c avpriv_mpeg4audio_get_config() r := bytes.NewReader(data) br := &bits.Reader{R: r} if config.ObjectType, err = readObjectType(br); err != nil { return } if config.SampleRateIndex, err = readSampleRateIndex(br); err != nil { return } if config.ChannelConfig, err = br.ReadBits(4); err != nil { return } (&config).Complete() return } func WriteMPEG4AudioConfig(w io.Writer, config MPEG4AudioConfig) (err error) { bw := &bits.Writer{W: w} if err = writeObjectType(bw, config.ObjectType); err != nil { return } if config.SampleRateIndex == 0 { for i, rate := range sampleRateTable { if rate == config.SampleRate { config.SampleRateIndex = uint(i) } } } if err = writeSampleRateIndex(bw, config.SampleRateIndex); err != nil { return } if config.ChannelConfig == 0 { for i, layout := range chanConfigTable { if layout == config.ChannelLayout { config.ChannelConfig = uint(i) } } } if err = bw.WriteBits(config.ChannelConfig, 4); err != nil { return } if err = bw.FlushBits(); err != nil { return } return } type CodecData struct { ConfigBytes []byte Config MPEG4AudioConfig } func (self CodecData) Type() av.CodecType { return av.AAC } func (self CodecData) MPEG4AudioConfigBytes() []byte { return self.ConfigBytes } func (self CodecData) ChannelLayout() av.ChannelLayout { return self.Config.ChannelLayout } func (self CodecData) SampleRate() int { return self.Config.SampleRate } func (self CodecData) SampleFormat() av.SampleFormat { return av.FLTP } func (self CodecData) PacketDuration(data []byte) (dur time.Duration, err error) { dur = time.Duration(1024) * time.Second / time.Duration(self.Config.SampleRate) return } func NewCodecDataFromMPEG4AudioConfig(config MPEG4AudioConfig) (self CodecData, err error) { b := &bytes.Buffer{} WriteMPEG4AudioConfig(b, config) return NewCodecDataFromMPEG4AudioConfigBytes(b.Bytes()) } func NewCodecDataFromMPEG4AudioConfigBytes(config []byte) (self CodecData, err error) { self.ConfigBytes = config if self.Config, err = ParseMPEG4AudioConfigBytes(config); err != nil { err = fmt.Errorf("aacparser: parse MPEG4AudioConfig failed(%s)", err) return } return }